TGS 08: LocoRoco 2 grabs us with cuteness and depth

10.10.08

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“Sorry it took so long,” LocoRoco designer Tsutomu Kouno told me. In spite of the original’s high-profile and well-received launch on the PSP, it’s been over two years since we saw these lovable blubbers hit Sony’s handheld. The silence around the long-rumored sequel is a bit baffling, as getting our hands on with the upcoming PSP title revealed a disarming amount of new content for the sequel.

It’s undeniable that the original LocoRoco charmed hardcore gamers, thanks to its lovable style and rather unique design. However, it couldn’t keep the attention of these gamers, as it was perhaps a bit too simplistic. While children and casual gamers were enchanted, hardcore gamers needed substance beyond tilting left and right.

So perhaps LocoRoco 2 is Kouno’s attempt at bridging the gap between hardcore and casual audiences. The upcoming PSP-exclusive sequel maintains all the saccharin sweetness of the original, but adds new gameplay features that add a tremendous amount of depth to the experience. The sheer amount of content found in this UMD/downloadable game is staggering.

Gallery: LocoRoco 2

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