From You Are Lose: "I’m still discovering new features of my PS3, after owning one for about 4 months. Some features I am aware of, but can’t fully take advantage of. For example, I can’t play any games in high-definition because I do not yet own an HD-TV. Likewise, while I have rented one Blu-Ray movie, I don’t really see the point until I have a better TV. After all, without an HD-TV and an HDMI cable, the picture doesn’t really look better.
What I’ve recently discovered about the PS3, though, is an interesting little feature: the Remote Play ability to control your PS3 via a PSP. I don’t know how many people actually own both of these devices, but their connectivity is pretty simple and, well, powerful."
From You Are Lose: "I’m still discovering new features of my PS3, after owning one for about 4 months. Some features I am aware of, but can’t fully take advantage of. For example, I can’t play any games in high-definition because I do not yet own an HD-TV. Likewise, while I have rented one Blu-Ray movie, I don’t really see the point until I have a better TV. After all, without an HD-TV and an HDMI cable, the picture doesn’t really look better.
What I’ve recently discovered about the PS3, though, is an interesting little feature: the Remote Play ability to control your PS3 via a PSP. I don’t know how many people actually own both of these devices, but their connectivity is pretty simple and, well, powerful."
For years Shadow of the Colossus players have wondered what lies in the Eastern section of the map. Many suggested that this part of the map was host to the lands shown in the intro scenes of the game. What no one imagined was that it was home to something more mysterious.
Using an emulator, and some magic boots, fellow member Pikol made his way to yet another discovery, an unfinished building of sorts which looks unlike anything else in the game. Architecture wise it looks much more modern than the temples and arenas where colossi roam. It actually looks more similar to the castle in ICO.
To experience this discovery yourselves, check out Pikol’s video of his adventure:
DarkZero: In the March issue of the US edition of Playstation: The Official Magazine, a review for Resident Evil 5 was on show. Over the course of the review the mag praised the game, like quite a few print outlets have being doing, giving it a score of 5/5. Near the end they make a mysterious statement that more-or-less confirms Resident Evil 5 will be getting DLC somewhere down the line.
"Around four years ago Guerilla announced Killzone 2 exclusively for the PlayStation 3. Guerilla stated that they were working to at least match the CG trailer shown. Once this title was announced and the trailer was shown, there were many people doubting that Guerilla could pull this off on the PlayStation 3. Ever since then, there has been loads of hype surrounding this game. But will this hype do for Killzone 2? Read on to find out."
-TheGamerAccess.com
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Killzone 2 is the best-looking shooter on the PS3, which puts it in the running for best looking shooter ever. Even better, the game doesn’t fall back on its visual splendor, but offers tense, polished gunplay that sets it beside the other great console combat games. The campaign is a machismo-laden chest thumper, with a story that exists largely to move the character from one impressive locale to the next. A frequently intense but occasionally frustrating multiplayer component fleshes out the experience. With the exception of its stunning graphics, Killzone 2 doesn’t do a whole lot that you haven’t seen before in other titles. But what it does do, it does with aplomb.
Killzone 2 is a fantastic addition to the PS3 catalogue. It makes good on the promise of its original unveiling nearly four years ago through unceasing action and breathtaking visual fidelity. It doesn’t change our level of expectation for all first-person shooters, but it does give us all a good reason to keep playing them.
Hey all!
We’re pleased to introduce our first batch of add-on content for Call of Duty: World at War – Map Pack #1! This pack includes 3 new multiplayer levels: Nightfire, Knee Deep and Station. It is intended to bring you a variety of different MP environments - from the dark streets of Berlin in “Nightfire” (pictured below), to the lush Pacific jungles in “Knee Deep,” to a bombed-out subway platform in “Station.”

The fourth piece of content in Map Pack 1 expands on the oh-so-popular Nazi Zombie bonus mode that shipped with the game. This new level, named “Verrückt” (Zombie Asylum), splits your team up as you cooperatively battle wave after wave of undead Zombie soldiers. It features new weapons, electroshock defense systems and a Perks-a-Cola machine for purchasing multiplayer PERKS to combat the Zombie horde!
We hope you enjoy our first map pack, and promise there’s more to follow. Map Pack 1 is slated to hit this March – go here for more details!
Regards,
-JD & The Treyarch Team

Nextgamer.nl published a video showing one of the three BrokenShield collectables of Killzone 2. They discovered its collectable by accident and maybe this has something to do with the "Unlockables" were Victor Zuylen has spoken about.
European Home Manager TedTheDog has been on the EU PlayStation forums today giving information about Home and answering some people’s questions.
So what did he have to say for himself?
First of all he announced that the PlayStation short movie series, Shoot, will be coming to the Home theatre after the weekly maintenance from Thursday morning.